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Old Jun 08, 2005, 06:39 AM // 06:39   #1
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Default Mystery of the Extra HP Point

I'm very puzzled about this, so I'll try and expain it as best I can. You see, I have 151 HP points when I think I should have only 150. Here are my Character stats....


E/Mo lvl 9 -- (Hp count is 100+160=260)
Super Air and Fire -- (260-150= 110)
Major Vigor -- (110+40=150!!)

I hope you understand my math. The wierd thing is that I don't have 150HP points...I have 151!!

The only thing I can figure is that I first had applied a minor vigor, and then applied a major vigor over it. That's actually when I first noticed the bug. Has anyone else had this happen to them?


EDIT: Oh yea, i forgot to add that neither my weapon and focus do not have any hp mods to them.

Any suggestions or information is much appreciated! Thanks in advance!

Last edited by paulniswander; Jun 08, 2005 at 06:42 AM // 06:42..
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Old Jun 08, 2005, 06:45 AM // 06:45   #2
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enjoy the extra 1 hp...its in your favor! (all i can think of is that vigor runes are actually not 30 40 and 50 but more like 30.2 40.5 and 50.X)
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Old Jun 08, 2005, 06:45 AM // 06:45   #3
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That's very odd indeed.
I don't know the answer.
All I know is that HP stands for Hit Point, so an HP Point is a Hit Point Point. Sounds pretty silly.
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Old Jun 08, 2005, 06:49 AM // 06:49   #4
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Quote:
Originally Posted by Mandy Memory
enjoy the extra 1 hp...its in your favor! (all i can think of is that vigor runes are actually not 30 40 and 50 but more like 30.2 40.5 and 50.X)
I thought about that, however, from what I understand and have experienced, the new rune should completely replace the old one. Maybe there is a glitch here. I know it's only 1 point, but I just gotta know.
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Old Jun 08, 2005, 06:59 AM // 06:59   #5
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If this happened when you were out in the field, then it could be a morale boost.
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Old Jun 08, 2005, 07:00 AM // 07:00   #6
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Quote:
Originally Posted by theclam
If this happened when you were out in the field, then it could be a morale boost.
Good thought...but unfortunately no. It's been this way for days now. When it first happened I rebooted GW just to make sure it wasn't a temporary thing.
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Old Jun 08, 2005, 07:37 AM // 07:37   #7
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Quote:
Originally Posted by paulniswander
E/Mo lvl 9 -- (Hp count is 100+160=260)
Super Air and Fire -- (260-150= 110)
Major Vigor -- (110+40=150!!)
All I can say is damn you and your twinked out low level character. Runes should have character level reqs ...
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Old Jun 08, 2005, 08:15 AM // 08:15   #8
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Quote:
Originally Posted by Jigokunoinu
All I can say is damn you and your twinked out low level character. Runes should have character level reqs ...
Hostess 4tehwin
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Old Jun 08, 2005, 08:36 AM // 08:36   #9
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Just in case anyone reading this wanted a real answer...i found it out.

After the patch, Major Vigor now gives 41 to everyone, instead of the normal 40 point hp boost.

I figure they will eventually fix this.
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Old Jun 08, 2005, 01:21 PM // 13:21   #10
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Wow, why would anyone want to take a 150 HP loss at level 9!? That's more than half your HP.
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Old Jun 08, 2005, 01:59 PM // 13:59   #11
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Well, the plan is to not get hurt, right? =-}

More reasonably, that requires some real cash to want to put it on temporary armor. I'm assuming you haven't got the final armor for that character, so those runes may be trash later.
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Old Jun 08, 2005, 02:39 PM // 14:39   #12
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Cash is no big deal if you've already got a high level alt. But as for the idea of not getting hurt, I sure hope that was sarcastic. The squishies are always the first to get targeted, beven by the mobs with their limited AI.
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Old Jun 08, 2005, 03:33 PM // 15:33   #13
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Also, at that level, I'd probably be focusing on one stat, not trying to be good in two.
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Old Jun 08, 2005, 03:53 PM // 15:53   #14
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when reading this i look and i have that little extra 1hp to i apllied over the minor vigor with a major!
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